Rebo's Research Adventure
I managed the development of an educational iPad game for the NHS in the East of England, created in partnership with Production Bureau to promote the importance of diabetes research.
Working collaboratively with designers and stakeholders, I oversaw the delivery of a Unity-based game that balanced engaging gameplay with clear educational objectives for use at exhibitions and public events.
The finished game followed Rebo the robot on a procedurally generated adventure through time, where players recovered lost diabetes research while overcoming obstacles and collecting power-ups.
A tablet game to educate players about life-changing research
Year
2018
Client
NHS & Production Bureau
Successfully launched at the Norwich Science Festival, the project provided an interactive way to engage the public with medical research and created a platform that could be adapted for future health campaigns and additional medical conditions.
Completed as Production Manager at We Are Immersive (later Infinite Form)